


How to Access and Store Images with Android
This blog post contains supplementary material for a video from my YouTube channel. In this video, I will be covering how to access and save photos in an Android application. You can fork or download the starter code on Github. There are 15 steps in total. Step 1....
Unity. How to quickly identify Static Objects.
This post became possible thanks to a Virtual Reality Developer and fellow Code Reviewer David Haley. Thank you for sharing the script David! Performance, Performance, Performance! Performance optimization is one of the essential tasks for any Virtual Reality...
Google VR SDK. How to fix “Unable to list target platforms.”
If you, like me, love keeping your software up-to-date, chances are you have faced with this error message when you tried to build and run your Unity project on Android. This happens because Unity (and as far I can see, although cannot personally validate Eclipse as...
View Holder design pattern for Android
About this post The View Holder design pattern is one of the most important ways to increase the performance of an Android application with a ListView. However, most of the Android projects I review at Udacity entirely omit this pattern. Personally, I think that...
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